Craps Rules

Before throwing the dice, Craps’ players must place their bets. In order to do this, they must place their chips on specific locations of the tables. Each area they decide to place their chips will let them win or lose the game. Once tokens are placed, the players can throw the dice.

It is preferable to understand which dice are winning and losing if you want to succeed in this game. Knowing the meaning of the different areas of the table is also a good idea.

Craps requires a few minutes of practice, and the best way for you to learn this game is to give it a free try. You can do this at Win Palace Casino.

The different areas of a Craps table

Player throws the dice

  • If he hits a 7 or an 11, he wins.
  • If he hits a 2, 3 or 12, he loses.
  • If he hits a 4, 5, 6, 8, 9 or 10, it is said that the player establishes the point and the dealer set a pallet on the table to indicate the point out of the dice value.

Once a point is established, the player throws the dice again in order to maintain the point or throw a 7.

  • If he maintains the established point, he earns it all.
  • If he throws a 7 before establishing the point again, he loses.

Bets at Craps

Here are the different types of bets:

  • "Pass" Bet: bet right after the first throw, the player needs a 7 or 11, otherwise he can establish the point. This bet is worth once the previous bet.
  • "Do not pass" Bet: bet for the first roll that the player will throw a craps (2, 3 or 12). If 7 or 11 are drawn, you lose it all. If the player makes the point, it will be a win provided he hits a 7 before rebuilding the point. This bet is worth once the initial bet.
  • "Come" Bet: it is intended for the entering players, after the first round.
  • If the dice shows 7 or 11, the bet is winning.
  • If the dice shows 2, 3 or 12, the bet is losing.
  • If the dice shows 4, 5, 6, 8, 10, we have the famous “Come” point and the dealer will place his bet right on the check box corresponding to the “Come” figure.
  • If the player hits a “Come” again well before hitting the 7, the bet is winning. The “Come” point remains in place until a 7 or a new “Come” point are drawn. This bet is worth once the previous one.
  • "Don't Come" Bet: quite similar to the "Don't Pass Line Bet" but it is placed after players throws the dice at least once. The player will need to bet that the total wager of the next throw will be 2 or 3. If this is the case, he wins. If the total value comes to be 7 or 11, the player loses. If the total value of the dice is 12, the dealer will give the initial bet back to the player. If the total value is 4, 5, 6, 8, 9, or 10, the player will throw the dice one more time until he gets a 7 or the “Come Point”. If he gets a 7 before obtaining the “Come Point”, he wins.
  • "Odds" Bet: this is an additional bet on one of the four previous betting models. It occurs generally after players have thrown the dice once.
  • "Field" Bet: it is considered as a winning bet if the next dices shots gives 2, 3, 4, 9, 10, 11 or 12. In case of a 3, 4, 9, 10 or 11, the player wins the equivalent of once the initial bet. If it is 2, the player wins the equivalent of twice the initial bet, if it is 12, guess what it is going to be!
  • "Big 6" Bet: Big 6 wins if 6 is drawn before 7. This bet is worth once its initial bet.
  • "Big 8" Bet: Big 8 wins if 8 is drawn before 7. This bet is worth once its initial bet.
  • "Place" Bet: two possibilities. Either we bet that 4, 5, 6, 8, 9 or 10 will be thrown before 7, or vice versa.
  • "7" Bet: winner if a 7 is drawn at the next roll of the dice. This bet is worth four times its previous bet.
  • Bet "11": winner if 11 comes out at the next roll of the dice. This bet is worth fifteen times its initial bet.
  • "Craps" Bet: winning if a craps comes out on the next roll (either 2, 3 or 12). This bet is worth 7 times its initial bet.
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